Re: Spin texture in OpenMX ( No.1 ) |
- Date: 2018/01/22 15:57
- Name: Yung-Ting Lee <ytlee@issp.u-tokyo.ac.jp>
- Dear Dechamps,
(1) This webpage might provide some commands that you need : http://www.openmx-square.org/openmx_man3.7/node22.html
(2) " MO.fileout ON " is needed for generating *.cube of HOMO and LUMO.
(3) " scf.SpinPolarization NC " and " level.of.fileout 1 " or " 2 " are required to generate *.nco.xsf, *.nc.xsf, and *.ncsden.xsf in the end of calculations.
And, you can restart the calculations with these commands in the input files (*.dat) to generate *.cube and *.xsf files.
Best regards, Yung-Ting Lee
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Re: Spin texture in OpenMX ( No.2 ) |
- Date: 2018/01/22 21:15
- Name: Samuel Dechamps <samuel.dechamps@uclouvain.be>
- Dear Yung-Ting Lee,
Thank you for your answers, but as I was explaining, these files DO NOT help me for analyzing the spin textures.
Best, S. Dechamps
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Re: Spin texture in OpenMX ( No.3 ) |
- Date: 2018/01/23 15:07
- Name: Eike F. Schwier <schwier@hiroshima-u.ac.jp>
- Dear Samuel,
I think the basic information for what you need can be found in the previous thread about LCAO coefficients. I never finished to write a code to perform the necessary transformation since the unfolding method brought me all I needed in the end.
http://www.openmx-square.org/forum/patio.cgi?mode=view&no=1891
best, Eike
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Re: Spin texture in OpenMX ( No.4 ) |
- Date: 2018/01/24 23:22
- Name: Samuel Dechamps <samuel.dechamps@uclouvain.be>
- Dear Eike,
I managed to get the spin texture for a pair of (k,E) by applying Pauli matrices to the corresponding *.homo.* files.
Best, Samuel
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